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Resident Evil: Operation Raccoon City

20 Mar 2012 Released 18+ Metascore 52

Resident Evil: Operation Raccoon City is a 2012 squad-based third-person shooter co-developed by Slant Six Games and Capcom, published by Capcom for PlayStation 3, Xbox 360, and Windows. Released March 20, 2012 in North America, it places the player on the side of Umbrella Corporation’s own soldiers — the Umbrella Security Service (USS) — sent into Raccoon City not to survive the T-Virus outbreak, but to erase evidence of Umbrella’s involvement and eliminate anyone who could testify to it, including Leon S. Kennedy.

It is explicitly non-canonical, retelling events from Resident Evil 2 and 3: Nemesis from the perspective of Umbrella’s own cleanup squad rather than the series’ usual survivors. The r/residentevil discussion “What’s your opinion on this RE game, Operation Raccoon City?” is one of the most consistently revisited threads about the game — a sign that opinion on it has never fully settled, even years after release.

Technical Specifications

AttributeDetails
DeveloperSlant Six Games (with Capcom)
PublisherCapcom
ProducerMasachika Kawata
Platform(s)PS3 · Xbox 360 · Windows
ReleaseMar 20, 2012 (NA) · Mar 23, 2012 (EU) · Apr 26, 2012 (Japan)
Metacritic52 (Xbox 360) · 48 (PC) · low-50s (PS3)
Canon StatusNon-canonical
Sales2.1 million+ units
Mode(s)Single-player · 4-player co-op · Competitive multiplayer

Playing the Villains

The premise is the game’s most genuinely interesting idea: instead of another survivor fighting to escape Raccoon City, the player controls Wolfpack, a six-member USS squad sent in to retrieve William Birkin’s G-Virus samples and then to systematically destroy the evidence — and the witnesses — of what Umbrella has done. That includes hunting down Leon S. Kennedy, the rookie cop who would otherwise be a mainline protagonist, along with Claire Redfield and Sherry Birkin.

Two campaigns are playable. The USS campaign follows Wolfpack through their cover-up mission, culminating in a genuine branching choice: half the squad can spare Leon, Claire, and Sherry and defect from Umbrella in disgust, or the team can carry out its orders and execute them. The Spec Ops campaign, following a separate American military unit (Echo Six) investigating the outbreak from the outside, intersects with the same events from an opposing angle — encountering Jill Valentine fleeing Nemesis, discovering Umbrella’s underground laboratory, and confronting a mutated Birkin.

The idea of playing morally compromised antagonists whose choices genuinely affect a returning fan-favourite character’s fate is a rare structural experiment for the franchise, and it’s the aspect of the game most frequently cited — even in otherwise critical assessments — as worth acknowledging.

Twelve Characters, Six Classes

Twelve playable characters split evenly between the two factions, each assigned to one of six classes: Assault, Recon, Surveillance, Field Scientist, Demolitions, and Medic. On the USS side: Vector (a cloaking recon specialist), Lupo (team leader), Beltway (explosives), Spectre (marksman), Bertha (medic), and Four Eyes (a scientist able to reprogram Umbrella’s own bio-organic weapons mid-fight). The Spec Ops roster — Dee-Ay, Willow, Tweed, Harley, Shona, and Party Girl — mirrors the class structure from the opposing side.

Destructoid’s review specifically praised the tactical possibilities this created: “it’s just great fun to play as the bad guys, doing Umbrella’s dirty work” (full review), and noted that classic franchise threats — Hunters, Nemesis, mutated Birkin — appear as genuine dangers to the player squad rather than as scripted setpieces.

What the Reviews Actually Said

Critical reception at launch was consistently poor, and the specific complaints were remarkably aligned across outlets. GameSpot’s review found the game generic. Kotaku’s review called it “an insult to Resident Evil fans” and “a failure at the most basic level for shooter fans” (full review). One contemporary retrospective described it as feeling like a beta build shipped as a finished product, citing inconsistent enemy damage thresholds and unpolished class balance as evidence the game needed more development time than it received.

The single most consistent specific complaint, across nearly every review: AI teammates. Destructoid’s review warned readers “against playing it solo,” describing AI companions as “thoroughly incompetent” — walking into landmines, refusing to heal themselves, missing shots, and failing to revive downed players. This is not a minor criticism in a game explicitly built around four-player squads; it is close to disqualifying for anyone without three human friends willing to join in.

Ammunition scarcity, borrowed from the survival horror tradition, was widely felt to work against the game’s own action-shooter design rather than in service of it — several reviews noted that scarcity read as frustrating rather than tense when the game’s pacing and enemy density were built for a Left 4 Dead-style shooter rather than a Resident Evil-style horror game.

The Case for It

Despite the critical drubbing, Operation Raccoon City found a real audience: it sold more than 2.1 million units, a genuinely strong commercial result for a game with these review scores. Community sentiment years later is notably split from the contemporary critical consensus. Some players — including several posting Portuguese-language reviews on Metacritic — specifically praised the weapon variety, the frantic pace, four-player online co-op, and the additional Versus mode, with more than one describing it as unfairly maligned at launch.

One Metacritic user review put the tension of the game’s reputation plainly: the mechanics that changed established outcomes from the classic games, combined with genuine bugs, were “its great problem, even so” — while still calling the overall experience “muito divertido” (very fun). Destructoid’s review reached a similar landing point despite its criticisms, concluding the game was “a genuinely good time” for a coordinated group of four players willing to treat its rough edges as part of the challenge.

DLC and the End of Slant Six

Capcom released free downloadable Spec Ops missions in April–May 2012, followed by paid expansion packs including Echo Six, which added three missions continuing the Spec Ops storyline and introduced Super Parasite Tyrants as new threats.

Operation Raccoon City was Slant Six Games’ last major release. Despite the game’s respectable sales, the studio closed in 2013 after a string of smaller, less successful titles. It remains the studio most associated with this specific experiment in the Resident Evil franchise — playing the villains of your own favourite games — an idea good enough that its absence from the franchise’s subsequent decade is somewhat conspicuous, even by the admission of players who otherwise consider the execution a disappointment.

Availability

Operation Raccoon City is available on PS3, Xbox 360, and Windows. The Xbox 360 version was added to Xbox One and Xbox Series X/S backward compatibility in November 2021; the PS3 version streams on PS4 and PS5 through PlayStation Now-descended cloud infrastructure. Physical copies remain available through Amazon, eBay, and retro retailers.

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Resident Evil

30 titles
View all →
1996
Resident Evil
Resident Evil
Nintendo DS PC PS 1 Sega Saturn Xbox
91
1998
Resident Evil 2
Resident Evil 2
Dreamcast Ninitendo GameCube Nintendo 64 PC PS 1
89
1999
Resident Evil 3: Nemesis
Resident Evil 3: Nemesis
Dreamcast Ninitendo GameCube PC PS 1
91
2000
Resident Evil – Code: Veronica
Resident Evil – Code: Veronica
Dreamcast Ninitendo GameCube PS 2 PS 3 PS4 +1
94
2000
Resident Evil Survivor
Resident Evil Survivor
PC PS 1
2001
Resident Evil Gaiden
Resident Evil Gaiden
Game Boy Color
2002
Resident Evil Zero
Resident Evil Zero
Ninitendo GameCube Nintendo Switch PC PS 3 PS4 +3
83
2002
Resident Evil (2002 Remake)
Resident Evil (2002 Remake)
Ninitendo GameCube
91
2003
Resident Evil Outbreak
Resident Evil Outbreak
PS 2
71
2003
Resident Evil: Dead Aim
Resident Evil: Dead Aim
PS 2
65
2004
Resident Evil Outbreak: File 2
Resident Evil Outbreak: File 2
PS 2
58
2005
Resident Evil 4
Resident Evil 4
Ninitendo GameCube Nintendo Switch PC PS 2 PS 3 +2
96
2007
Resident Evil: The Umbrella Chronicles
Resident Evil: The Umbrella Chronicles
PS 3 Wii
75
2009
Resident Evil: The Darkside Chronicles
Resident Evil: The Darkside Chronicles
PS 3 Wii
75
2009
Resident Evil 5
Resident Evil 5
Nintendo Switch PC PS 3 PS4 Xbox 360 +1
84
2011
Resident Evil: The Mercenaries 3D
Resident Evil: The Mercenaries 3D
Nintendo 3DS
2012
Resident Evil: Operation Raccoon City
Resident Evil: Operation Raccoon City CURRENT
PC PS 3 Xbox 360
52
2012
Resident Evil: Revelations
Resident Evil: Revelations
Nintendo 3DS Nintendo Switch PC PS 3 PS4 +3
77
2012
Resident Evil 6
Resident Evil 6
Nintendo Switch PC PS 3 PS4 Xbox 360 +1
67
2015
Resident Evil: Revelations 2
Resident Evil: Revelations 2
Nintendo Switch PC PS 3 PS Vita PS4 +2
75
2015
Resident Evil HD Remaster
Resident Evil HD Remaster
PC PS 3 PS4 Xbox 360 Xbox One
85
2016
Umbrella Corps
Umbrella Corps
PC PS4
38
2017
Resident Evil 7: Biohazard
Resident Evil 7: Biohazard
Nintendo Switch PC PS4 Xbox One
86
2019
Resident Evil 2 Remake
Resident Evil 2 Remake
Android iOS (iPhone/iPad) Nintendo Switch PC PS4 +3
91
2020
Resident Evil: Resistance
Resident Evil: Resistance
PC PS4 Xbox One
64
2020
Resident Evil 3 Remake
Resident Evil 3 Remake
iOS (iPhone/iPad) Nintendo Switch PC PS4 PS5 +2
79
2021
Resident Evil Village
Resident Evil Village
Android iOS (iPhone/iPad) Nintendo Switch 2 PC PS4 +3
84
2023
Resident Evil 4 Remake
Resident Evil 4 Remake
iOS (iPhone/iPad) PC PS4 PS5 Xbox Series X/S
93
2026
Resident Evil Requiem
Resident Evil Requiem
Nintendo Switch 2 PC PS5 Xbox Series X/S
89
Resident Evil Veronica
Resident Evil Veronica
Nintendo Switch 2 PC PS5 Xbox Series X/S

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