Total War: Warhammer II
PC
1C-SoftClub,
SEGA Corporation
Total War: WARHAMMER II (2017) stands as the ultimate, hyper-polished peak of the entire fantasy strategy trilogy, widely considered by the community as the definitive golden era of Creative Assembly’s partnership with Games Workshop. Following the massive proof-of-concept success of the first game, the sequel had to prove it could scale up the mechanical craziness of a high-fantasy universe without collapsing under its own weight.
Sega officially deployed the game to retailers on September 28, 2017, instantly capturing an overwhelmingly positive critical reception. It bridged the baseline engine foundations of its predecessor with an incredible injection of narrative tracking, deep mechanical asymmetry, and a map layout that completely transformed the franchise.
The Core Evolution: The Race for the Great Vortex
Warhammer II completely severed ties with the traditional, aimless “paint-the-map” sandbox loops of historical strategy titles. Instead, its vanilla baseline version introduced a ticking narrative countdown clock: The Battle for the Vortex.
The physical campaign map left the Old World behind to chart four completely fresh, hyper-stylized continents: Ulthuan (the donut-shaped paradise of the High Elves), Naggaroth (the frozen, bleak home of the Dark Elves), Lustria (the dense, dinosaur-infested jungles of the Lizardmen), and the Southlands.
The Ritual Matrix
The campaign plays out like a high-stakes supernatural arms race. A cosmic disturbance has destabilized the Great Vortex, a swirling maelstrom of magical force draining the world’s Chaos energy. Factions must aggressively secure localized resource coordinates (like Way-Fragments or Warpstone) to execute five massive, map-wide Occult Rituals.
Triggering a ritual doesn’t just pass a turn; it spawns hostile, high-tier Chaos and Skaven armies directly inside your home provinces, forcing players to balance defensive containment with tactical territorial expansion.
The Faction Asymmetry: Specialized Racial Mechanics
To maximize strategy variance, Warhammer II blew past the uniform stat blocks of traditional strategy. Every single starting race was granted a mandatory, entirely exclusive socio-economic resource currency that completely dictated their macro-strategy:
- The High Elves (Asur): Masters of soft-power dominance. They utilize a unique currency called Influence to actively manipulate diplomatic relationships between AI empires—forcing external factions into alliances or proxy wars from afar, while backing up their borders with high-accuracy archers and majestic Star Dragons.
- The Dark Elves (Druchii): Aggressive slavers operating on a hyper-efficient economic model. Sacking settlements feeds a global Slave economy, fueling massive income generation inside economic hubs at the cost of high public order penalties. Their units leverage Murderous Prowess, gaining massive combat buffs mid-match once a specific casualty threshold is crossed.
- The Lizardmen (Never-Ending Vanguard): Ancient, cold-blooded defenders of the world’s blueprint. Their cities are interconnected by the Geomantic Web, which can be systematically upgraded to dramatically amplify the strength of provincial edicts. Their rosters feature massive, armored dinosaurs (like Carnosaurs and Stegadons) that can stomp directly through enemy defensive lines.
- The Skaven (The Under-Empire Swarm): Subversive rat-men fueled by absolute consumption. They track a constant Food metric; keeping the swarm fed boosts army growth and morale, while starvation tanks your empire. They can construct entirely hidden Under-Cities directly beneath neutral or enemy capitals, using them to funnel resources or build doomsday warp-bombs right under an opponent’s feet.
The Campaign Meta: Mortal Empires Integration
The absolute crown jewel of the title’s life cycle is the legendary Mortal Empires grand sandbox expansion, deployed on October 28, 2017.
For players who own both Warhammer I and Warhammer II on the same storefront, the game seamlessly stitches together the geographies, continents, legendary lords, and factions of both titles into a single, massive, continent-spanning mega-sandbox map. This expansion completely eliminated the strict Vortex narrative limits, allowing players to launch an un-gated war of total conquest across the entire fantasy world.
Definitive Race Content Additions
Through a highly celebrated, multi-year support cycle, Creative Assembly dropped two massive, game-changing campaign race packs that abandoned the Vortex race entirely to pursue unique narrative victory conditions:
| Standalone Faction Expansion | Unique Campaign Economy Metric | Tactical Battle Specialty & Roster Meta |
| Rise of the Tomb Kings (2018) | The Mortuary Cult: Forges unique magical items and ancient legions using collected Canopic Jars. Units cost zero gold or upkeep, gated instead by strict unit capacity limits. | Unyielding, desert-dwelling skeletal legions backed by massive, animated stone statues (Sphinxes and Ushabti) that never break or rout. |
| Curse of the Vampire Coast (2018) | Infamy & Pirate Coves: Tracks pirate renown across the seas, utilizing customizable flagship upgrades and stealth coves. | Undead firearms and naval artillery; deploys massive zombie rifle lines, exploding bloated corpses, and giant Necrofex Colossi. |
The Modern Standard: Modern Storefronts & The SFO Modding Meta
While its active developmental cycle concluded following the launch of the Total War: Warhammer III trilogy finale, Warhammer II experiences an extraordinarily stable, revered archival presence today.
The game lives natively on both Steam and the Epic Games Store (featuring full PC/Mac multi-platform optimization via Feral Interactive). Crucially, the old cross-play and cross-ownership requirements have been fully modernized: owning Warhammer II natively unlocks its entire legendary roster of lords and custom races inside the massive Immortal Empires mega-sandbox platform hosted within the Warhammer III client.
For strategy purists sticking to the standalone client, the game remains a flawless masterpiece. Running on a mature DirectX 11 architecture, it scales smoothly into sharp 1440p and 4K widescreen monitor formats under Windows 10 and Windows 11 out-of-the-box. Backed by a thriving Steam Workshop community—most notably the legendary SFO: Grimhammer II total overhaul mod—the title stands permanently preserved as a beautifully optimized monuments to fantasy wargaming.


















