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Warhammer: Mark of Chaos – Battle March

Expansion of Warhammer: Mark of Chaos
15 May 2008 Released T Metascore 65

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Warhammer: Mark of Chaos – Battle March is the standalone expansion to the tactical RTS hit Mark of Chaos, significantly broadening the scope of the conflict in the Old World. Developed by Black Hole Entertainment, the game continues the series’ focus on Real-Time Tactics (RTT), eschewing traditional base-building to deliver massive, cinematic battles. By introducing some of the most iconic and savage races from the Warhammer Fantasy universe, Battle March turns the burgeoning war into an all-out struggle for total racial survival.


The Greenskin Hordes and Druchii Cruelty

The headline feature of Battle March is the introduction of two massive new playable factions, each bringing entirely new tactical dynamics to the battlefield:

  • Orcs & Goblins: The Greenskins represent the ultimate “brute force” army. They rely on overwhelming numbers, massive Trolls, and the sheer unpredictability of their “Waaagh!” magic. Their playstyle focuses on aggressive rushes and high-impact melee combat, supported by crude but effective war machines like the Doom Diver Catapult.
  • Dark Elves (Druchii): A faction defined by malice and precision. The Dark Elves utilize specialized assassins, cold-blooded heavy cavalry, and terrifying monsters like the War Hydra. They are “glass cannons” who rely on piercing bolt-throwers and devastating sorcery to dismantle enemies before they can close the distance.

A New Path of Conquest

The expansion features an entirely new single-player campaign that weaves together the fates of the Orcs and the Dark Elves. The narrative follows a Greenskin warband and a Dark Elf raiding party as they navigate a landscape torn apart by the aftermath of the Great War. This campaign maintains the series’ focus on unit persistence, where your regiments carry over their experience, equipment upgrades, and battle scars from one mission to the next, making every tactical decision feel permanent.

Console Integration and Refined Tactics

With the release of Battle March, the franchise made its debut on the Xbox 360, where the original Mark of Chaos content and the new expansion were bundled together into a single package. This version introduced a tailored control scheme designed specifically for gamepads, allowing console players to manage complex unit formations and execute Hero duels with ease. The expansion also brought new multiplayer modes and maps, allowing for massive six-way skirmishes between the Empire, Chaos, Skaven, High Elves, Dark Elves, and Orcs.


Key Features

  • Two Iconic New Races — Take command of the savage Orcs & Goblins or the treacherous Dark Elves, bringing the total playable faction count to six.
  • New Narrative Campaign — Experience a brand-new story focused on the Greenskin and Dark Elf perspective, complete with cinematic cutscenes and epic set-pieces.
  • Massive Tactical Scale — Command hundreds of units simultaneously in battles that prioritize formation, morale, and flanking maneuvers over resource gathering.
  • Expanded Hero Customization — Level up new Hero types, equip them with legendary artifacts, and engage in cinematic duels to crush enemy morale.
  • Unit Veterancy — Every regiment is a living part of your army; they gain experience through combat, allowing you to build an elite force of battle-hardened veterans.

Summary

Warhammer: Mark of Chaos – Battle March is a definitive expansion that captures the sheer variety and violence of the Warhammer Fantasy world. By adding the unpredictable Greenskins and the lethal Dark Elves, it rounds out the tactical ecosystem and provides a much deeper strategic challenge. It is a game of iron and blood, where the clever use of a Hero’s magic or a perfectly timed flank can break the back of even the most massive enemy horde.

Release Platforms:

  • Microsoft Windows (PC) — May 15, 2008
  • Xbox 360 — September 2, 2008

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Warhammer

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