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CONTROL Resonant is a 2026 action RPG developed and self-published by Remedy Entertainment, released digitally on September 24, 2026 for PC (Steam and Epic), PlayStation 5, and Xbox Series X|S at $59.99, with physical editions arriving October 15 and a macOS version due later in the year. The sequel to 2019’s Control holds a Metacritic score of 84 and an OpenCritic recommendation rate of 86%, and delivered the studio’s biggest Steam launch in its history: a concurrent peak north of 34,000 on day one — climbing further over the weekend — against roughly 9,100 for the original, plus the #1 spot on Steam’s global bestseller chart and a “Very Positive” 90% user rating. Piracy forums, in a launch-week story that went viral, were telling their own members to buy it instead.

It’s also the highest-stakes game Remedy has ever shipped: a €50 million production, financed after the studio bought the Control IP back from 505 Games for €17 million and brought in Annapurna to cover half the cost, with a stated break-even of three to four million lifetime sales. Five days in, the early signals point the right way — with a real split inside the reviews worth reading before you buy.

Technical Specifications

AttributeDetails
Developer & PublisherRemedy Entertainment (self-published; Annapurna co-financing)
DirectorMikael Kasurinen (director of the original Control)
ComposerPetri Alanko
EngineNorthlight (mesh-shader GPU-driven rendering; path tracing and DLSS 4.5 on PC; 60 fps target on all platforms)
AnnouncedThe Game Awards, December 2025
ReleaseSeptember 24, 2026 (digital: PC, PS5, Xbox Series X|S; Deluxe 48h early access on PS5 from Sept 22) · October 15, 2026 (physical) · macOS later 2026
Price$59.99 · $69.99 Digital Deluxe
Metacritic84
OpenCritic86% recommend
SteamVery Positive (90%, ~3,540 reviews) · 34,000+ concurrent peak · #1 bestseller at launch
Budget€50 million · break-even ~3–4M lifetime sales
Length~30 hours main story · ~50 hours completionist
GenreAction RPG, third-person, paranatural
Mode(s)Single-player

Dylan Faden and a Warped Manhattan

The protagonist is Dylan Faden — Jesse’s brother, the Bureau’s captive “Prime Candidate” of the first game — now the player’s hands as a reality-bending cosmic threat breaks through into Manhattan and the island warps around him. Where the 2019 game locked its paranatural weirdness inside one shape-shifting building, Resonant lets it loose on a city, structured as large, distinct zones dense with side activities rather than a seamless open world. Remedy has framed it as “a sequel and also a starting point” — no prior Control required — and cited Attack on Titan and Neon Genesis Evangelion as deep influences on its scale and tone: humanity fighting for survival against something enormous and incomprehensible, with Dylan’s own humanity on the line.

The Aberrant: Melee Over Gunplay

The biggest design shift is the weapon. The Service Weapon’s gun-forms give way to the Aberrant, a shapeshifting melee weapon with three equippable forms, and combat pivots from cover-and-shoot toward close-range fluency woven together with Dylan’s paranatural powers — launch, shield, evade, and new abilities. Around it sits a far deeper RPG layer than the original’s mod system: character stats, multiple talent trees, and customizable weapons that PC Gamer compared to build-crafting “that wouldn’t feel out of place in a Diablo game.” Gameplay designer Sergey Mohov confirmed pre-launch that the core is deliberately unlike anything Remedy has made — and the previews that ranked highest in the run-up (“trust me, Remedy cooked”) largely agreed.

Reception: The 9s and the 3s

The spread is the honest story. Destructoid, GameSpot, and PCGamesN gave 9/10s, Giant Bomb 4.5/5, IGN and Push Square 8s — praise concentrating on the visual imagination (the Northlight path-traced Manhattan is a technical showcase), the creativity of the paranatural set pieces, and the sheer amount of game in a $60 package. The dissents — PC Gamer’s 76, Eurogamer’s and GamesRadar’s 3/5s — landed on one recurring complaint: melee combat that grows repetitive across a 30-to-50-hour runtime, with the RPG systems not always deep enough to carry it. Steam’s 90% suggests players are siding with the 9s; the fairest one-line verdict from launch coverage is that Resonant is Remedy’s most ambitious and most generous game, and its pacing is the price.

The Business Story

Two community threads shadowed the launch, and both are answered by the numbers. “Why isn’t Control Resonant marketed as a AAA game?” — because Remedy priced it at $59.99 and ran its largest campaign ever while calling the game what it is: a mid-budget studio’s biggest bet, not a $70 blockbuster. And “can it survive September 2026?” — a month Remedy itself admitted was “challenging,” stacked against The Blood of Dawnwalker, Onimusha, and more — is answered by a Steam launch that quadrupled the original’s and topped the charts anyway. After Alan Wake 2 needed over a year of Epic exclusivity to turn a profit, a multi-store day-one release was the lesson learned, and it shows.

The Connected Universe

Resonant was first teased inside Alan Wake 2’s The Lake House expansion in October 2024, and it arrives alongside FBC: Firebreak, the co-op spin-off Remedy made with 505 before reclaiming the IP — making the Federal Bureau of Control the busiest corner of the Remedy Connected Universe. Threads for returning players run deep; newcomers, per Remedy’s own framing, can start here.

Where to Play It Today

CONTROL Resonant is out now on Steam, the Epic Games Store, PlayStation 5, and Xbox Series X|S at $59.99 — no subscription-service launch — with physical console editions on October 15 and a native macOS version later in 2026. PC players with RTX hardware get the path-traced showcase build; everyone else gets the same 60 fps target. Launch scores are still settling; we’ll revisit this entry after the first patch cycle and the physical release.

Control Resonant - Launch Trailer | PS5 Games
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Control Resonant - Launch Trailer | PS5 Games

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Remedy Connected Universe

8 titles
View all →
2012
Alan Wake's American Nightmare
Alan Wake's American Nightmare
PC Xbox 360
76
2012
Alan Wake
Alan Wake
PC Xbox 360
83
2019
Control
Control
PC PS4 Xbox One
82
2020
Control Ultimate Edition
Control Ultimate Edition
PC PS5 Xbox Series X/S
85
2021
Alan Wake Remastered
Alan Wake Remastered
Nintendo Switch PC PS4 PS5 Xbox One +1
79
2023
Alan Wake II
Alan Wake II
PC PS5 Xbox Series X/S
89
2025
FBC: Firebreak
FBC: Firebreak
PC PS5 Xbox Series X/S
64
2026
CONTROL Resonant
CONTROL Resonant CURRENT
PC PS5 Xbox Series X/S
83

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