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Army Men

30 Apr 1998 Released E

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Army Men is a 1998 top-down tactical action game developed and published by The 3DO Company. This is the absolute genesis—the very first game that launched what would eventually become one of the most oversaturated, heavily milked franchises in video game history.

Looking back at the 1998 original is fascinating because of its tone. Unlike the later games that fully embraced the whimsical, Toy Story-esque aesthetic of fighting giant bugs on kitchen counters, the original Army Men plays its premise completely straight. It is a gritty, grueling, and surprisingly punishing war game that just happens to star two-inch pieces of molded plastic.

The Narrative: The Plastic War

The game is set entirely within the Plastic World, a bizarre, parallel dimension composed of generic military terrains: the Desert, the Alpine (snow), and the Forest. There are no humans, no giant household objects, and no children playing with them. In this universe, the plastic war is a brutal, deadly reality.

You play as Sarge, a grizzled, cigar-chomping veteran of the Green Army. The heroic Green forces are locked in a perpetual, bloody conflict with the aggressive, imperialistic Tan Army. The campaign follows Sarge as he leads reconnaissance missions behind enemy lines, rescues prisoners of war, and attempts to uncover a secret superweapon that the Tan forces are developing to win the war once and for all.

Gameplay and Brutal Mechanics

Army Men is not a traditional Real-Time Strategy game, but rather a squad-based tactical shooter. You view the battlefield from a top-down isometric perspective, directly controlling Sarge while attempting to keep your incredibly fragile squadmates alive.

Key gameplay mechanics include:

  • Tank Controls: Movement in 1998 was notoriously clunky. You control Sarge using strict “tank controls” (rotating him to face a direction, then pressing forward to move), which made dodging enemy fire incredibly difficult and deliberate.
  • High Lethality: The game is brutally unforgiving. A few stray bullets from an off-screen Tan rifleman will kill Sarge instantly. To survive, players must constantly utilize the “prone” button, crawling through the dirt to reduce their hitbox and avoid enemy sightlines.
  • Vehicles: Sarge isn’t restricted to walking. A massive feature of the original game was the ability to commandeer vehicles. You could hop into speedy Jeeps for hit-and-run attacks, armored Half-Tracks to transport your squad, or massive Tanks to slowly roll over enemy bunkers and physically crush Tan soldiers beneath your treads.
  • The Arsenal of Destruction: The weapons were highly satisfying for the era. Alongside standard M16s and grenades, players could deploy mortars, lay landmines, and most famously, use the Flamethrower. Hitting a Tan soldier with a flamethrower triggered a horrifying, unique death animation where they would scream and physically melt into a bubbling puddle of plastic.
  • Rudimentary Squad Commands: Sarge is usually accompanied by a small squad of specialized grunts (like Bazooka men or Grenadiers). You can issue basic commands—Follow, Attack, or Defend—but the 1998 pathfinding AI was notoriously poor, often resulting in your squad walking directly into enemy minefields.

The Factions

The original game established the core four factions that would define the franchise’s lore:

  • The Green Army: The “good guys.” Modeled after classic American G.I.s, they are disciplined, honorable, and fiercely loyal to their commander.
  • The Tan Army: The primary antagonists. Heavily militarized and aggressive, they rely on overwhelming numbers and terrifying superweapons to conquer the Plastic World.
  • The Blue Army: Introduced here as a French Resistance-style faction of spies and informants. They do not fight openly but provide Sarge with vital intel and sabotage.
  • The Grey Army: A neutral faction of mechanics and scientists. They frequently sell weapons and vehicles to the highest bidder, acting as war profiteers.

Development and Legacy

Released in the spring of 1998, Army Men was a massive commercial success for The 3DO Company. The concept of bringing classic plastic army men to life was incredibly nostalgic for older gamers and instantly appealing to younger ones.

However, critics at the time were highly polarized. While the premise, the melting animations, and the weapon variety were praised, the game was heavily dragged for its frustratingly difficult combat, clunky controls, and abysmal friendly AI.

Despite its mechanical flaws, it struck gold. It proved that the IP was a massive cash cow, prompting 3DO to pivot their entire corporate strategy to releasing multiple Army Men sequels every single year until their eventual bankruptcy. Today, the 1998 original is beautifully preserved by 2K Games on modern storefronts, standing as a brutal, fascinating time capsule of late-90s PC tactical action.

Key Features:

  • The Original Plastic War — Experience the gritty, surprisingly serious 1998 game that launched a massive, multi-million dollar video game franchise.
  • Lethal Tactical Action — Navigate unforgiving, top-down battlefields where crawling through the mud is the only way to survive enemy crossfire.
  • Commandeer Vehicles — Jump behind the wheel of Jeeps, Half-Tracks, and heavy Tanks to crush Tan defenses.
  • Melt the Enemy — Utilize a classic arsenal of military hardware, including bazookas, mortars, and plastic-melting flamethrowers.
  • The Genesis of Sarge — Meet the iconic, cigar-chomping protagonist and fight across the Desert, Alpine, and Forest regions of the Plastic World.

Release Platforms:

  • Microsoft Windows (PC) — April 30, 1998 (Currently available digitally on Steam and GOG.com).
  • Game Boy Color — 2000 (A heavily modified, 8-bit demake).

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Army Men

5 titles
View all →
1998
Army Men
Army Men CURRENT
Game Boy Color PC
1999
Army Men: Toys In Space
Army Men: Toys In Space
PC
1999
Army Men II
Army Men II
Game Boy Color PC
2000
Army Men: World War
Army Men: World War
PC PS 1
50
2002
Army Men: RTS
Army Men: RTS
Ninitendo GameCube PC PS 2
68

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