Cabela’s Dangerous Hunts 2013 is a first-person shooter light-gun hunting video game developed by Cauldron and published by Activision. Released in October 2012 for the PlayStation 3, Xbox 360, Wii, Wii U, and PC, it is one of the most uniquely ambitious titles in the long-running Cabela’s video game franchise. Attempting to bridge the gap between a traditional hunting simulator and a high-octane arcade survival shooter, the game is most famous for its wildly innovative (and gimmicky) gun peripheral that literally measured the player’s real-life heart rate.
Core Concept and Story
Unlike standard hunting simulators where you quietly track deer for hours, the Dangerous Hunts spin-off series focuses heavily on narrative-driven survival against aggressive, lethal predators.
Written by Andrew Kreisberg (a television writer for shows like Fringe and the Arrowverse), the story follows two estranged brothers, Jacob and Luke Marshall. As children, they were on a hunting trip in Alaska when their father was violently mauled to death by a massive, scar-faced grizzly bear.
Ten years later, Jacob has become a wildlife conservationist, while Luke has become a vengeful, reckless hunter of man-eating beasts. The brothers reunite for a safari in Uganda, Africa, hoping to repair their relationship. However, the trip devolves into a desperate fight for survival when Luke becomes obsessed with hunting down a legendary, bloodthirsty “Black Lion.” The game constantly flashes back and forth between the present-day African survival mission and the traumatic Alaskan bear hunt of their childhood.
Gameplay and Features
The game combined standard first-person shooting mechanics with aggressive animal AI, but its defining feature was strictly tied to the physical hardware it shipped with:
- The Top Shot Fearmaster: For the PS3 and Xbox 360 versions, the game was bundled with a plastic rifle peripheral called the Top Shot Fearmaster. What made this gun unique was the built-in biometric heartbeat sensors located on the grips.
- The Heart-Rate Mechanic: As you played, the gun actually read your pulse. When an animal like a leopard or lion ambushed you, your real-life heart rate naturally spiked. The game recognized this and made your on-screen aiming reticle shake violently, mimicking adrenaline and panic. To stabilize your aim and activate a slow-motion “killer instinct” mode, you physically had to control your breathing, calm yourself down, and lower your actual heart rate. (Note: The Wii version of the Fearmaster did not include the biometric sensors).
- The Prowler AI System: Cauldron developed a specific AI engine for this game designed to mimic pack-hunting behavior. Wolves and hyenas wouldn’t just blindly charge you; they would circle, try to flank your blind spots, use the tall grass to set up ambushes, and distract you while a pack-mate attacked from behind.
- Maneater Co-Op Mode: Aside from the linear story and standard rail-shooter “Shooting Galleries,” the game featured a highly popular split-screen multiplayer mode called Maneater. Two players stood back-to-back, fighting off increasingly difficult, arcade-style waves of ferocious predators.
The Legacy
Cabela’s Dangerous Hunts 2013 received mixed reviews from critics. While the Top Shot Fearmaster was praised for being an incredibly cool, out-of-the-box concept that actually worked surprisingly well, the game underneath it was heavily criticized for its repetitive gameplay, linear levels, and dated graphics.
However, the game occupies a highly nostalgic space for gamers who grew up during the 7th console generation. It perfectly encapsulates the era of plastic peripheral accessories (like Guitar Hero and Tony Hawk: Ride), acting as a massive, campy, B-movie arcade shooter that you could play in your living room with a plastic gun.
Quick Note
Cabela’s Dangerous Hunts 2013 is essentially a playable, over-the-top Hollywood creature feature disguised as a hunting game.
In short: While the core shooting mechanics are heavily dated today, the sheer ambition of forcing players to physically calm their real-world heart rates while being charged by a pack of virtual hyenas makes it one of the most mechanically fascinating arcade shooters of the PS3/Xbox 360 era.
PC
PS 3
Wii
Wii U
Xbox 360
Activision