PC
Lionhead Studios
Electronic Arts
Black & White 2: Battle of the Gods is the 2006 expansion to the godly RTS sequel, elevating the stakes by introducing a direct, hostile rival—a vengeful Aztec god of the dead. Developed by Lionhead Studios, this standalone-style expansion shifts the tone toward a darker, “Gothic” fantasy, where players must defend the Greek people against tides of undead soldiers and necromantic miracles. It serves as a more challenging “endgame” experience for veterans, refining the military and city-building systems while bringing back the competitive “god vs. god” dynamic of the original series.
The Rise of the Aztec God
The campaign begins with a cinematic prologue where the defeated Aztecs sacrifice their dead to summon a new, left-handed deity of revenge. This rival god is significantly more aggressive than the AI in the base game, actively interfering in your lands by hurling boulders at your creature, casting fireballs into your towns, and rolling massive rocks to block your paths.
- Undead Armies: The rival god commands legions of skeletons and ghosts that are visually unsettling and immune to certain base-game tactics.
- The Undead Creature: The Aztec god is accompanied by a terrifying Undead Gorilla, a powerful avatar that will directly besiege your walls and duel your creature.
Necromantic Miracles and Gothic Architecture
To counter the master of death, your divine arsenal is expanded with four powerful new miracles:
- Lava Miracle: Tares the ground open to release a slow-moving flow of molten rock that incinerates everything in its path.
- Life Miracle: A versatile tool that can resurrect fallen citizens or act as a devastating weapon against undead armies. Dropped on a storehouse, it magically multiplies resources.
- Death Miracle: Allows you to summon your own temporary platoons of Skeleton Warriors or instantly kill anyone in a radius to raise them as skeletons.
- Verdant Miracle: Transmutes enemy soldiers and undead into harmless animals like bunnies and sheep.
New buildings further refine your city’s logistics and military:
- The Hospital: Automatically heals damaged units within its radius, saving your precious mana for offensive miracles.
- The Abattoir: An evil-aligned building used for processing livestock (and occasionally more) into food.
- The Blacksmith: Provides critical upgrades to your armor and weaponry for conventional platoons.
The Creature Gauntlet
While you can import your existing creature from Black & White 2, the expansion offers new options and challenges:
- New Playable Avatars: Players gain access to the Tortoise (returning from the first game) and the Tiger (previously a Collector’s Edition exclusive).
- Legendary Trials: The expansion features complex silver-scroll challenges, such as Curling, a Sliding Puzzle, and a “Whack-a-Skeleton” minigame, which provide massive Tribute rewards for training your creature.
- Secret Land: Finding three hidden “Easter Island” style statues across the main campaign unlocks a survival-focused bonus land.
Key Features
- Return of the Rival God — Experience true divine combat as you exchange miracles and projectiles with an active enemy deity.
- Necromantic Theme — Command and combat undead forces across four new lands, including Japanese, Norse, and Aztec-themed territories.
- New Epic Wonders — Construct massive structures to unleash map-wide effects, such as the Siren Wonder to charm enemy populations.
- Advanced Starting Packages — Begin your journey with a customized “starting kit” of Tribute and miracles based on your chosen alignment: Good, Evil, or Neutral.
- Enhanced AI Logic — Your creature can now be assigned more specific roles, and enemy armies utilize more sophisticated flanking and siege tactics.
Summary
Black & White 2: Battle of the Gods is a focused, high-intensity expansion that answers the call for more “god-play”. By introducing the Aztec god of the dead, it transforms the city-builder into a supernatural arms race where the safety of your people depends on your ability to master life and death. It stands as the final official chapter in the original series, pushing the “reinforcement learning” AI and physics-heavy strategy to its peak.
Release Information:
- Platforms: PC (Microsoft Windows)
- Release Date: April 24, 2006


