You Are Empty
You Are Empty is a single-player first-person shooter for Windows PCs, developed by the Ukrainian studios Mandel ArtPlains and Digital Spray Studios. It was released in Russia by 1C on October 27, 2006, in Poland on April 13, 2007, and in North America by Atari on October 16, 2007, with an English translation and voice acting. The game is set in an alternate 1950s Soviet Union under Stalin, where a psychic broadcast tower meant to create superhumans instead killed or mutated most of the population. Critics were harsh at the time: Metacritic 34/100 and GameRankings 40%, with GameSpot giving it 1.5 out of 10. It has since collected a following as a cult curiosity, and the Absolute Edition, a modernized re-release, is scheduled for October 27, 2026, the game’s 20th anniversary.
Another post-Soviet shooter from the same years is Exodus from the Earth, a Russian-made linear shooter from 2007.
Technical Specifications
| Attribute | Details |
|---|---|
| Developer | Mandel ArtPlains · Digital Spray Studios (Ukraine) |
| Publisher | 1C (2006, Russia) · Atari (2007, English version) · Strategy First and BillionTech (Absolute Edition, per the Steam listing) |
| Director & Designer | Pavel Muzok · Denis Volchenko |
| Composer | Dimitriy Dyachenko |
| Engine | DS2 Engine |
| Platform | PC (Windows) |
| Release | October 27, 2006 (Russia) · April 13, 2007 (Poland) · October 16, 2007 (North America) · October 27, 2026 (Absolute Edition, scheduled) |
| Metacritic | 34/100 (14 reviews) · GameRankings 40% |
| Campaign Length | About 10 hours (WorthPlaying) |
| Absolute Edition Price | $7.99 (expected, per Time Extension) |
| Genre | First-person shooter, horror |
| Mode(s) | Single-player |
An Alternate Soviet Union After the Experiment
In this version of the 1950s, Stalin’s Soviet Union has become a world leader in science and technology. A psychic broadcast tower intended to create superhumans instead killed or mutated most of the population. You play a mid-ranking military officer who wakes in a ruined hospital after a car accident and finds most of the population dead or mutated. The story is told through notes and leaflets, and, according to WorthPlaying, black-and-white video vignettes with no dialogue. Store descriptions of the Absolute Edition place the setting in Kyiv, with locations such as collective farms, the metro, an opera house, rooftops, and secret labs. The details of the ending are best left for the player.
Weapons and Enemies
The arsenal is built from Soviet-era weapons: a wrench for melee, a Mauser C96 pistol, a PPSh-41 submachine gun, and, as the final weapon, a large electric cannon. Other sources add a double-barreled shotgun and a construction nail gun, and the Absolute Edition’s Steam listing mentions a Mosin rifle and Molotov cocktails. The enemies are the game’s most distinctive feature: factory workers, firefighters, welders with propellers attached, elderly peasants with shotguns, Red Army soldiers with Mosin-Nagant rifles, and giant mutant hens. StopGame, which was otherwise negative, praised the original monster design. Medicine vials heal, and health is capped at 99. WorthPlaying notes that physics-based combat sends enemies flying from shotgun blasts, and GameSpot was interested in the physics engine when it saw a private demo at E3 2006.
Why the Reviews Were So Bad
The reviews at launch were harsh. GameSpot’s Brett Todd gave it 1.5/10, called it an “atrocity” and a “painful exercise in shooter stupidity,” and criticized the translation, the pacing, and the borrowed monsters, though he found some of the music “effectively creepy.” WorthPlaying gave it 4.0/10 and described stylish storytelling and a strong setting undermined by poor English voice acting, dull gameplay, a jittery environment, linear levels, and fetch-the-key objectives. StopGame, reviewing the Russian original in November 2006, reached the same verdict: an interesting setup poorly delivered, with weak sound, a dated engine, and bugs including crashes on loading or saving. A demo of the game had won Best Game Without a Publisher at the 2003 Russian Game Developers Conference.
You Are Empty: Absolute Edition
On August 18, 2026, ZOOM Platform announced You Are Empty: Absolute Edition for release on October 27, 2026. Wikipedia credits Jordan Freeman Group and ZOOM Platform with the development; the Steam listing names Strategy First and BillionTech as publishers. GamingOnLinux lists these improvements: achievements, controller support with three presets, fixes for rendering bugs and crashes from the original, loading times improved by about 800%, support for modern and widescreen resolutions, adjustable field of view, an optional frame-rate limiter, anti-aliasing up to 8x MSAA, anisotropic filtering up to 16x, a fixed windowed mode and camera jitter, and no more need for separately installed prerequisites. Quality-of-life options include a toggleable HUD, reduced camera bobbing, and sprinting, which the developers warn may make the pacing feel unusual in places. Time Extension expects a price of $7.99. The store listings were not live when we checked, so confirm the price and the platforms on launch day.
Which Version Should You Play?
For most new players, the Absolute Edition looks like the practical choice: it targets crashes and camera jitter, two of the problems reviewers complained about in 2007. The announced changes are technical and quality-of-life ones, and none of our sources describes changes to the story or voice acting. We also could not confirm whether the original 2006 release is still sold on Steam or other stores.
Where to Play It Today
The Absolute Edition released on Steam and ZOOM Platform on October 27, 2026.
PC
1C-SoftClub
Atari