Phantom Fury
Phantom Fury is a 2024 retro-inspired first-person shooter developed by Slipgate Ironworks and published by 3D Realms. Released on April 23, 2024, for PC (and later for consoles), it serves as a direct sequel/spin-off to the highly acclaimed 2019 “boomer shooter” Ion Fury. However, while its predecessor was built entirely on the ancient 1990s Build Engine (the same tech behind Duke Nukem 3D), Phantom Fury utilizes Unreal Engine 4 to deliver a nostalgic tribute to early-2000s, narrative-driven shooters.
Core Concept and Story
You once again step into the combat boots of Shelly “Bombshell” Harrison, the tough-talking, explosive-loving protagonist of the series.
The story picks up many years after the events of Ion Fury. Shelly wakes up from a deep coma in a high-tech medical facility, discovering that she has been outfitted with a brand-new, incredibly powerful bionic arm. Before she can even process what happened, the facility is attacked. She is quickly tasked by an old colleague to secure a highly dangerous, legendary artifact known as the Demon Core before it falls into the hands of the Global Defense Force (GDF).
What follows is structured as a massive, cross-country American road trip. Shelly fights her way from a dilapidated hotel in Chicago, onto a speeding armored train, and through heavily guarded research facilities in the Grand Canyon.
Gameplay and Features
While it still features the fast-paced, bloody action of its predecessor, Phantom Fury draws massive mechanical and structural inspiration from early-2000s classics like Half-Life and SiN:
- The Half-Life Pacing: Unlike the maze-like, keycard-hunting arenas of Ion Fury, the level design here is highly linear and heavily scripted. The game frequently breaks up the shooting with vehicle sections (allowing you to pilot helicopters and drive jeeps), environmental puzzles, and cinematic set pieces.
- The Arsenal: Shelly brings her iconic “Loverboy” revolver back, which retains its satisfying lock-on mechanic. The arsenal expands to include shotguns, submachine guns, foam-dart guns, and her signature Bowling Bombs. Most weapons feature alternate fire modes and can be upgraded at vending machines scattered throughout the world.
- The Bionic Arm: Shelly’s new mechanical arm acts as both a traversal tool and a weapon. As you progress, you unlock upgrades that allow you to punch through specific walls, deploy an energy shield, or shock enemies with a high-voltage electrical punch.
- Extreme Interactivity: Slipgate Ironworks packed the environments with highly interactive elements purely for immersion. You can play fully functional arcade machines, use computers, type on keyboards, flush toilets, and mess with physics objects scattered around the world.
Reception and The “Mixed” Launch
When Phantom Fury launched in early 2024, it was highly anticipated but ultimately met with a highly polarized, “Mixed” reception on Steam.
Fans of Ion Fury who were expecting a pure, fast-paced boomer shooter were caught off guard by the slower, more scripted Half-Life style of progression. Furthermore, the game was heavily criticized at launch for lacking polish. Players cited significant technical bugs, awkward enemy AI, spongy combat, and vehicular sections that felt incredibly clunky to control. While developers deployed multiple patches post-launch to address performance issues and rebalance weapon damage, the game struggled to escape the shadow of its much more universally beloved predecessor.
Quick Note
Phantom Fury is an ambitious, highly interactive love letter to the early 2000s era of PC shooters.
In short: It traded the pure, unadulterated run-and-gun chaos of the Build Engine for a cinematic, road-trip adventure. While its launch was undeniably rocky and bogged down by technical jank, players who appreciate the specific, interactive pacing of games like Half-Life will find an interesting, action-packed road movie underneath the rough edges.
PC
PS5
Xbox Series X/S