Act of War: High Treason
View full game page: Act of War: High TreasonAct of War: High Treason: All Missions Unlocked, Full Campaign Open
This save has the High Treason expansion completely opened up: all 14 operations of the campaign finished, with every mission available from the campaign menu. Load it and the whole three-day conspiracy, from the assassination in Manhattan to the shuttle launch at Cape Canaveral and the siege in the Taklamakan, is yours to enter at any point without replaying anything.
All 14 Operations Unlocked
- A Rude Awakening. Manhattan, T-3 days: the night the presidential race turns into a shooting war
- Manhattan Transfer. The skirmish on the Kiefer Tower and the rescue of Senator Watts
- Fasten Your Seatbelts. The assault on JFK International Airport
- Rotten to the Core. The arrest of General Kelly and the first signs that Red Cell is not what it claims to be
- Way to Survive. Fort McCoy, Wisconsin: Talon walks into a trap set by the US Army and is branded guilty of high treason
- Rhythm in Stealth. The night escape from Fort McCoy, with Oz and Jefferson on the run
- Sunset Harbor. Cancún and the Yucatan: the C-17’s bio-barrels, the X-357 virus, and the Consortium back from the dead
- The Hunt. The Florida Strait: a hijacked Visby corvette chasing three Typhoon submarines, the expansion’s showcase naval mission
- Cuba Landing. Admiral Burns and the USS Tarawa put Talon ashore on an island the Consortium already owns
- Adios Pampa Mia. The hacienda raid for Dr. Morello and the truth about President Cardiff
- Drop Zone. The last stand in Cuba as the US Army attacks the landing site
- The Grand Bahamas. The defense of the Bahamas against the Consortium fleet
- The Shuttle of Fate. The battle of Cape Canaveral and the race to stop the launch
- Alien Intrusion. The Taklamakan Desert, T+1 day: the final siege against the last of the Consortium
Every mission is selectable from the campaign screen, so you can drop straight into the naval chase, the Fort McCoy escape, or the Cape Canaveral finale on demand.
Why This Save Matters: High Treason only unlocks missions in sequence, and its most distinctive content sits late in the campaign: the naval warfare introduced by the expansion, the mercenary system at full strength, and the three-faction fights of the Caribbean and Cape Canaveral chapters. A fresh install hides all of that behind the opening Manhattan and Wisconsin operations. With this save every mission is open from the start, which is also the fastest way to replay a favorite or take on a specific operation at a higher difficulty.
Expanded Arsenal as the Story Delivers It: Each mission opens with the forces the campaign has made available at that point, including High Treason’s additions: the naval units, the official, unofficial, and illegal mercenaries, and the rounded-out rosters that let the US Army, Task Force Talon, and the Consortium all field a full army.