Ubisoft Cuts 70 Jobs in Singapore and Proposes Closing RedLynx
Ubisoft is cutting 70 positions at Ubisoft Singapore, the studio that developed Skull and Bones, and has proposed closing RedLynx, the Finnish developer behind the Trials series. The RedLynx closure would affect up to 52 positions, so the two moves together touch up to 122 roles. Ubisoft announced both on October 14, 2026.
What Ubisoft said
On Singapore, Ubisoft said that “70 positions have been impacted to align the studio with upcoming production needs.” It added that the studio “remains an important part of Ubisoft’s global production organisation.” GamesIndustry.biz estimates the cut at about a fifth of the studio’s headcount. Ubisoft has not said which teams or roles are affected.
On RedLynx, Ubisoft said it had “informed our teams of a proposal to close RedLynx in Finland, subject to the local change negotiation process, which would affect up to 52 positions.” The closure is a proposal for now. Finnish law requires employers with at least 50 staff to hold change negotiations before layoffs, so nothing is final until they finish. No timeline has been given. VGC reports Ubisoft’s reasoning: the studio has no current project, and resizing it would not make it sustainable.
Ubisoft Singapore: Skull and Bones and Black Flag Resynced
Ubisoft founded the Singapore studio in 2008 to build a production network in Southeast Asia, and it has supported most Assassin’s Creed games since. Development of Skull and Bones began there in 2013. Ubisoft revealed the game in 2017 and released it in early 2024 at $70, when CEO Yves Guillemot called it a “quadruple-A game”. Reviews were mixed, and the game holds a “Mixed” rating on Steam. It still receives content: Year 3 Season 2, “Crimson Waters”, launched in August.
The studio also led Assassin’s Creed Black Flag Resynced. Kotaku reports the remake sold more than 3.5 million copies in its first two weeks, and Ubisoft praised its commercial performance on an earnings call earlier this year.
RedLynx: a 25-year-old studio
RedLynx was founded in Helsinki in 2000. Trials began in web browsers, and Trials HD on Xbox Live Arcade made the series a hit. Ubisoft acquired the studio in 2011. The series continued with Trials Evolution, Trials Frontier, Trials Fusion, Trials of the Blood Dragon and Trials Rising in 2019. Rising is the last Trials release.
Since then RedLynx has done support work. It helped Massive Entertainment port The Division 2 to Google Stadia in 2020 and worked with Massive on the Switch 2 port of Star Wars Outlaws. Its own mobile game, Gwen’s Getaway, soft launched in 2023 and shut down in December 2024.
In October 2025 Ubisoft announced up to 60 layoffs at RedLynx as the studio refocused on mobile games, “specialised in small screens”. Two unannounced mobile projects were in development at the time. None of the reports say what happens to the Trials brand.
Part of a wider restructuring
Ubisoft is reorganizing its development teams into “creative houses”. Vantage Studios launched in October 2025 and oversees Assassin’s Creed, Far Cry and Rainbow Six. Creative House 2, later renamed Massive Entertainment, was revealed in July 2026. It covers Ubisoft Paris, Montreal and Toronto and oversees Ghost Recon, Splinter Cell and March of Giants. The restructuring has so far cancelled six games and delayed seven more.
Sources: VGC, This Week in Video Games, Kotaku, IGN (excerpt via 7MMO)
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