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PS4

PS4

Discontinued 160 games
Release date
2014
Generation
8
Type
Array
Also known as
PS 4

The Sony PlayStation 4 (often abbreviated as the PS4) is an eighth-generation home video game console developed and marketed by Sony Computer Entertainment. Released in North America and Europe in November 2013 (and Japan in early 2014), it served as Sony’s massive, triumphant return to form following the rocky lifespan of the PS3. Competing against Microsoft’s Xbox One and Nintendo’s Wii U (and later the Switch), the PS4 absolutely dominated the generation, becoming the fastest-selling console to reach 100 million shipments and ultimately selling over 117 million units worldwide.

Core Concept

Following the arrogant, overpriced launch of the PS3 and the nightmare of its complex Cell processor, Sony leadership humbled themselves. They brought in system architect Mark Cerny, who explicitly designed the PS4 around standard, developer-friendly PC architecture (specifically an AMD x86-64 APU).

Sony’s marketing strategy was also brilliantly simple and ruthless. At E3 2013, Microsoft infamously revealed the Xbox One with a confusing focus on live television, mandatory Kinect cameras, and highly restrictive DRM rules regarding used games and always-online connections. Sony capitalized immediately. They aggressively marketed the PS4 with the slogan “For the Players,” launched it at an attractive $399 ($100 cheaper than the Xbox One), and leaned heavily into the fact that it was just a pure, high-powered video game console that let you share physical discs with your friends without restrictions.

Hardware and Features

The PS4 abandoned weird proprietary chips in favor of seamless social integration and raw graphical horsepower:

  • The x86 Architecture: By using architecture essentially identical to a modern gaming PC, the PS4 became a developer’s dream. Third-party studios no longer struggled to port games to the console, and indie developers flocked to the PlayStation Network in droves.

  • The DualShock 4: A massive upgrade over previous controllers. Sony completely redesigned the ergonomics, making it slightly wider and far more comfortable. It featured a clickable central Touchpad, a built-in speaker, and a glowing Light Bar on the front that tracked player position.

  • The “Share” Button: Arguably the most culturally impactful hardware addition of the generation. Replacing the “Select” button, the Share button allowed players to instantly capture screenshots, record the last 15 minutes of gameplay, or stream directly to Twitch and YouTube with a single press, fundamentally changing how players interacted with games online.

  • PlayStation VR (PSVR): Released in 2016, this headset plugged directly into the PS4. While less powerful than high-end PC headsets like the Oculus Rift, it was vastly cheaper, bringing virtual reality to millions of living rooms for the first time with incredible titles like Astro Bot Rescue Mission and Resident Evil 7.

Notable Software

The PS4 era represents arguably the absolute peak of PlayStation Studios’ cinematic, single-player blockbuster strategy:

  • Bloodborne: A 2015 masterpiece developed by FromSoftware. It took the methodical combat of Dark Souls and injected it with aggressive speed, rally mechanics, and a terrifying, Lovecraftian Victorian-Gothic aesthetic.

  • God of War (2018): Santa Monica Studio completely rebooted the franchise, shifting the camera to a tight, over-the-shoulder perspective and turning the rage-filled Kratos into a grieving, stoic father navigating Norse mythology.

  • Marvel’s Spider-Man: Insomniac Games delivered the definitive superhero simulation. The web-swinging physics through a stunningly recreated Manhattan were so flawless that it became one of the best-selling games on the system.

  • Uncharted 4: A Thief’s End: Naughty Dog’s breathtaking conclusion to Nathan Drake’s story, setting an almost impossibly high bar for facial animation and environmental detail.

  • Horizon Zero Dawn: Guerrilla Games stepped away from the Killzone franchise to deliver a gorgeous open-world epic where players hunt massive, robotic dinosaurs with a bow and arrow.

Hardware Revisions

Midway through the generation, as the industry began pushing 4K televisions, Sony broke console tradition by releasing two massive hardware revisions simultaneously in September 2016:

  • PlayStation 4 Slim: The standard mid-cycle refresh. It replaced the original, angular, two-toned “Phat” model with a much smaller, quieter, and more power-efficient matte-black chassis.

  • PlayStation 4 Pro: A massive industry first. Sony released a mid-generation hardware upgrade. The PS4 Pro featured a significantly beefed-up GPU. While it didn’t play exclusive games, it ran standard PS4 games at higher framerates and utilized a brilliant technique called “checkerboard rendering” to upscale graphics to stunning 4K resolutions.

The Sunset

The PS4 had an incredibly long tail. Because of the massive global chip shortages that made the PS5 nearly impossible to buy from 2020 to 2022, Sony actively supported the PS4 for years into the new generation, releasing massive cross-generation titles like God of War Ragnarök and Horizon Forbidden West for both consoles.

Sony finally began winding down physical production of the hardware in 2023. By early 2026, Sony officially began sunsetting legacy PSN network features for new PS4 software submissions, definitively closing the book on cross-generation development and cementing the system’s legendary 12-year legacy.

Quick Note

The Sony PlayStation 4 completely saved the brand. By stopping the gimmicks and focusing entirely on making the best possible box for game developers to work with, they won the generation by a landslide.

In short: If you want to trace exactly when Sony solidified its modern reputation as the premier publisher of massive, prestige, single-player narrative epics, you have to look directly at the PS4 generation.

Games by PS4 160 games