Half-Life 2
View full game page: Half-Life 2Half-Life 2 – Save Files for Every Chapter, from the Train to the Citadel
This save pack covers Half-Life 2 from Gordon Freeman’s arrival at the City 17 train station to the dark energy reactor at the top of the Citadel, with a save at every one of the 14 chapters. Drop the files in and any part of the fight against the Combine is one load away, played with the real progression of a full playthrough.
Saves for All 14 Chapters
- Point Insertion — the train, the station, and “Welcome to City 17”
- “A Red Letter Day” — Kleiner’s lab and the teleport that doesn’t quite work
- Route Kanal — the escape through the canals with all of Civil Protection behind you
- Water Hazard — the airboat run and the hunter-chopper duel
- Black Mesa East — Alyx, Dog, and the gravity gun handover
- “We Don’t Go To Ravenholm…” — the town that isn’t on the route anymore, and Father Grigori’s congregation
- Highway 17 — the scout car, the coast, and the gunship at New Little Odessa
- Sandtraps — thumpers, antlions, and the walk across the sand
- Nova Prospekt — the prison assault with an antlion army at your back
- Entanglement — the teleport out as the prison comes down
- Anticitizen One — the uprising erupts across City 17
- “Follow Freeman!” — the street war and the push to the Overwatch Nexus
- Our Benefactors — inside the Citadel, where the gravity gun gets interesting
- Dark Energy — Breen, the reactor, and the ending that stops mid-sentence
Version — These saves are for Half-Life 2 on Steam, including the 20th Anniversary build, which folded Lost Coast into the base game as a bonus. They are not for Half-Life 2 RTX or older retail installs with mismatched engine versions.
All Achievements unlocked. They are in gamestate.txt file