Doom (2016)
View full game page: Doom (2016)DOOM (2016): 100% Completion on Ultra-Violence, All Collectibles, Challenges and Mastery Unlocked
This save has id Software’s DOOM (2016) finished on Ultra-Violence with every collectible found, every per-mission challenge cleared, every weapon mod Mastery earned, and every weapon upgrade bought. All 13 missions are open in mission select, the Praetor Suit is fully upgraded, and the Slayer’s arsenal is maxed. Load it and nothing is left to hunt on Mars, so you can go straight into any mission with the full build.
Campaign Finished, All 13 Missions Open in Mission Select
- The U.A.C.
- Resource Operations
- Foundry
- Argent Facility
- Argent Energy
- Kadingir Sanctum
- Argent Facility (Destroyed)
- Advanced Research Complex
- Lazarus Labs
- Titan’s Realm
- The Necropolis
- Vega Central Processing
- Argent D’Nur
The run covers the whole campaign, from the Slayer’s wake in the sarcophagus to the fight in Argent D’Nur, and every mission can be reloaded from chapter select.
All Collectibles Found
- 79/79 Secrets: Every secret in the campaign. They give weapon upgrade points, and the total includes the 26 collectible figures and the 13 classic DOOM maps.
- 26/26 Collectibles: Every little Doom figure.
- 13/13 Classic Maps: The hidden classic levels, including Toxin Refinery, Underhalls, and Phobos Anomaly.
- 49/49 Data Logs: Every log in the Codex, UAC and Hell entries.
- 36/36 Elite Guards: Every Praetor Suit upgrade token.
- 12/12 Argent Cells: All health, armor, and ammo capacity upgrades.
- 12/12 Field Drones: Every weapon mod unlock.
- 12/12 Rune Trials: Every rune earned.
- 13/13 Automaps: One in every mission.
Challenges, Masteries and Weapon Upgrades: The per-mission challenges are all completed, and the Mastery is earned for every weapon mod. Every weapon is fully upgraded. This is the slow end of a full run, since Masteries need specific kill conditions with each mod and the upgrades need points from every secret, so the file saves you a long stretch of replaying missions.
Difficulty: Ultra-Violence. The campaign was finished on Ultra-Violence, the third of the game’s five difficulty levels. Enemies hit harder and arrive in larger groups than on Hurt Me Plenty, while Nightmare and Ultra-Nightmare sit above it.
Why This Save Matters: DOOM saves collectibles the moment you pick them up, but a full sweep still means hunting through 13 missions for 79 secrets and over 200 pickups, then clearing every challenge and earning every Mastery. This file hands you the end state: all of it done, the Praetor Suit upgraded, every weapon maxed, and every mission open to replay.
Version: Made for the PC release of DOOM (2016), on both the Steam and GOG versions. The GOG release, available since April 2025, is DRM-free and single-player only, without multiplayer or SnapMap. It is a separate game from the 1993 DOOM, DOOM 3, and DOOM Eternal. The game has three save slots. On Windows, saves are kept in C:\Users\<username>\Saved Games\id Software\DOOM\base\savegame\.
Drop the save in place and the Slayer is fully armed: 13 missions, every secret, every Mastery.