Bright Memory: Infinite
Bright Memory: Infinite: All Unlocked Save, Every Chapter, Every Mode, Every Weapon and Skill
This save has FYQD Studio’s Bright Memory: Infinite with everything unlocked. Every chapter is open in scene select, all four difficulty modes are available, including the Hell mode that only appears after you clear Revenge, and all four guns and every Exo Arm and Lightblade skill are in Shelia’s kit. Load it and skip the grind: pick any chapter and start on any difficulty with the full arsenal.
Every Chapter Open in Scene Select
The campaign has seven chapters, two of them largely cutscenes, and the save has all of them selectable from the main menu’s scene select. That covers the stealth infiltration of “Surrounded”, the car chase of “Close Call”, and the fights with the Tian Yu Emperor on the way through the sci-fi-meets-ancient-China story of Shelia, the agent chasing General Lin through a black hole tearing the skies over China. The game is short, with an average run of just over two hours, so any chapter is a quick load.
All Four Difficulty Modes Unlocked
- Easy
- Violent
- Revenge
- Hell
Hell is locked until you finish Revenge, so a fresh install has to play the whole game twice to reach it. This save opens all four from the start.
Full Arsenal and Every Skill
- All four guns: The assault rifle, shotgun, handgun, and sniper rifle, each with its special ammo (Tracking Bullets, Shrapnel Bomb, Incendiary Grenades).
- Exo Arm and Lightblade skills: Every ability unlocked.
- Weapon upgrades: Every upgrade for each gun.
Skills and upgrades are paid for with Reliquaries, the glowing green collectibles spread through the chapters, and a full build means gathering many of them across the campaign. Each one only appears once per run of a chapter, so the build normally comes from replaying chapters. This save hands you the finished kit.
Why This Save Matters: The hard modes are where the game is at its best, and Revenge and Hell go much more smoothly with maxed skills. This save opens the whole game at once, so you can jump into any chapter on Hell without playing the earlier modes first.
Version: Made for the PC release of Bright Memory: Infinite. It is a separate game from the original Bright Memory (Episode 1), and its saves do not carry over to it. On Windows, the save files go in %LocalAppData%\BrightMemoryInfinite\Saved\SaveGames.
Drop the save in place and the whole game is open: seven chapters, four modes, every gun and skill.